| options for guild night | |
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lazuras Member
Posts : 995 Join date : 2009-03-17 Age : 44 Location : Texas
| Subject: options for guild night Thu Feb 21, 2013 1:23 pm | |
| So seem to be pretty steady with more than 5 people on especially on Wednesday nights. As we discussed last night in vent primarily we have a few options: WvW, always easy option split group up and stick together kill stuff, have fun. grab 5 people and do a dungeun/fractals, fun but leaving folks out. Could also split in 2 groups and pug extra so we all do stuff, but kind of eludes the point of doing shit together. Another option may be alt nights, everyone meet up in 1-15 zones and just destroy events or farm nights where all pop in to the shore or frostgorge and just demolish everything. Either way, post below some stuff we can do as groups, if we have just 5 it's easy we'll figure something out, but for times when we have 6+ on would love to hear yalls ideas on what we can do.
As of last night I'm done getting primary upgrades for my thief, from here on in everything else is just money/sidegrades/pretty so yall point I punch. post below your ideas.
JJ | |
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Engelica Officer
Posts : 1465 Join date : 2009-03-16 Age : 44 Location : Texas
| Subject: Re: options for guild night Thu Feb 21, 2013 5:24 pm | |
| I think starting next Wed we should do "Get Lynde her legendary weapon" night(s). RAWR! | |
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Vorex Admin
Posts : 644 Join date : 2009-03-16 Age : 41 Location : Royse City, TX
| Subject: Re: options for guild night Thu Feb 21, 2013 5:49 pm | |
| I would like to see Guild night turned into a WvW night. We regularly have enough people on to do other things such as fractals and dungeons during the rest of the week anyway. My vote is for WvW so that everyone knows the plan come guild night. Kicking names and taking asses. | |
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Engelica Officer
Posts : 1465 Join date : 2009-03-16 Age : 44 Location : Texas
| Subject: Re: options for guild night Thu Feb 21, 2013 5:59 pm | |
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lazuras Member
Posts : 995 Join date : 2009-03-17 Age : 44 Location : Texas
| Subject: Re: options for guild night Thu Mar 21, 2013 9:40 am | |
| Well, Anet heard our worries a few weeks back and put in guild missions, I contend this is the perfect content for our "too many people" issues...we are currently upgrading to level 5 on our last line which will open Guild bounties option. Completing them gives us points to upgrade the guild further and gives personal tokens to purchase new toys. These guild missions have a 15 minute timer to my understanding and require killing 2 champions in that time period.
Assuming the upgrade is ready by next wednesday i think this should be our new goal for those evenings, it's a weekly reset anyway on the missions so we can only do them once a week anyway, works out well imho. Will keep you all posted as we confirm the progress on the upgrades. JJ | |
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Engelica Officer
Posts : 1465 Join date : 2009-03-16 Age : 44 Location : Texas
| Subject: Re: options for guild night Thu Mar 21, 2013 10:52 am | |
| It's worth a shot. If it doesn't work out it's not like we lose anything. I'm game! | |
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lazuras Member
Posts : 995 Join date : 2009-03-17 Age : 44 Location : Texas
| Subject: Re: options for guild night Thu Mar 21, 2013 12:31 pm | |
| you all will lose my respect if we fail...HA | |
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Engelica Officer
Posts : 1465 Join date : 2009-03-16 Age : 44 Location : Texas
| Subject: Re: options for guild night Thu Mar 21, 2013 12:49 pm | |
| Like I said, not like we would lose anything. LOL! | |
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Engelica Officer
Posts : 1465 Join date : 2009-03-16 Age : 44 Location : Texas
| Subject: Re: options for guild night Wed Apr 17, 2013 7:03 pm | |
| Soooooooooooooooooooo, will we have people on to run a small Demise group this evening? Time will tell, time will tell..... | |
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Vorex Admin
Posts : 644 Join date : 2009-03-16 Age : 41 Location : Royse City, TX
| Subject: Re: options for guild night Wed Apr 17, 2013 7:03 pm | |
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Thorgren Officer
Posts : 330 Join date : 2009-08-28 Location : Merryland
| Subject: Re: options for guild night Thu Apr 18, 2013 5:53 am | |
| Still a couple of more weeks before I will be back in the game. I did order the installation of my Verizon FiOS at the new rental in MD. So when I get a change to play I should have any damn lag.
The house gets packed up and shipped out Mon Tues next week and delievered probably on Friday. Then I have to roll to KY for a week to take delivery of the project I have been working on. So it will be May some time before you see me online.
Kinda sucks I hope I don't miss out on any life story content
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Creep Member
Posts : 1152 Join date : 2009-03-17 Age : 52 Location : 2nd star to the right...
| Subject: Re: options for guild night Thu Apr 18, 2013 8:22 am | |
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Engelica Officer
Posts : 1465 Join date : 2009-03-16 Age : 44 Location : Texas
| Subject: Re: options for guild night Thu Apr 18, 2013 8:43 am | |
| You're spot is still here Frank. Can't wait for you to come back! Mike is too soft without ya! HAHA!! | |
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Vorex Admin
Posts : 644 Join date : 2009-03-16 Age : 41 Location : Royse City, TX
| Subject: Re: options for guild night Tue Apr 23, 2013 6:35 am | |
| yea, you make me hard..... | |
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Engelica Officer
Posts : 1465 Join date : 2009-03-16 Age : 44 Location : Texas
| Subject: Re: options for guild night Tue Apr 23, 2013 12:38 pm | |
| ...to kill. Hard to kill. | |
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| options for guild night | |
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